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UE4 Sun Temple Relighting - CGMA Art of Lighting for Games week 3

Relighting practice I did during CGMA Art of Lighting for Games week 3. Completed in ~10hrs from scratch. Based on Sun Temple from UE sample projects.
Another nighttime scene, but with calm, soft and clear moonlight. For both statues on level I placed braziers on the opposite side of the moonlight to make warm/cold contrast between two sides of the statue and emphasize the shape.
Each space has a bit different setup.
Temple part is mainly lit by moonlight, so sky and moon colors are dominant.
Central hall is warmer and darker since it has small windows.
Backside corridor is even warmer, since it's lit mostly with braziers, but it has some cold accents on the statues.