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Denis Blinov
Denis Blinov
Principal 3D Artist II @ Sperasoft
Belgrade, Serbia

Summary

Principal 3D Artist II @ Sperasoft. AAA game lighting, materials, vegetation and procedural content generation for environments and cinematics.

Skills

Lightingprocedural materialssubstance3D ModelingPhysically Based RenderingLow-poly ModelingHigh-poly ModelingTexturingRendering

Software proficiency

Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Houdini
Houdini
World Machine
World Machine
UVLayout
UVLayout
3ds Max
3ds Max
Mudbox
Mudbox
Redshift
Redshift
V-Ray
V-Ray
RenderMan
RenderMan
Nuke
Nuke
AutoCAD
AutoCAD

Productions

    • Video Game
      Shrapnel
    • Year
      2023
    • Role
      Lead Lighting Artist
    • Company
      Sperasoft
    • Video Game
      Star Atlas
    • Year
      2022
    • Role
      Lead Lighting Artist
    • Company
      Sperasoft
    • Video Game
      FIFA 23
    • Year
      2022
    • Role
      Lead Lighting Artist
    • Company
      Sperasoft
    • Video Game
      Battlefield 2042
    • Year
      2021
    • Role
      Vegetation Artist
    • Company
      Sperasoft
    • Video Game
      Halo Infinite
    • Year
      2021
    • Role
      Lighting Artist
    • Company
      Sperasoft
    • Video Game
      Saints Row: The Third Remastered
    • Year
      2020
    • Role
      Senior Lighting Artist
    • Company
      Sperasoft
    • Video Game
      Saints Row: The Third Remastered
    • Year
      2020
    • Role
      Material Artist
    • Company
      Sperasoft
    • Movie
      "Fantastic return to Oz"
    • Year
      2020
    • Role
      3D Artist
    • Company
      "Melnitsa animation studio"
    • Movie
      "Fantastic journey to Oz"
    • Year
      2017
    • Role
      Lighting Artist
    • Company
      "Melnitsa animation studio"

Experience

  • Principal 3D Artist II at Sperasoft
    Belgrade, RS
    November 2024 - Present

  • Lead Lighting Artist at Sperasoft
    Belgrade, RS
    October 2022 - October 2024

  • Senior Lighting Artist at Sperasoft
    Saint-Petersburg
    April 2021 - September 2022

    AAA game lighting for environments and cinematics. Sub-leading team of lighting artists.

  • Lighting Artist/Material Artist at Sperasoft
    Saint-Petersburg, Russia
    August 2018 - March 2021

    Lighting for environments and cinematics. Producing high-quality procedural materials with Substance Designer.

  • 3D Artist at Melnitsa Animation Studio
    Saint-Petersburg, Russia
    September 2016 - July 2018

    Project "Fantastic Journey to Oz 2" - scene assembly, modeling/sculpting, texturing, hair and fur.

    Project "Fantastic Journey to Oz" - CG Lighting, rendering and compositing.

    Maya, ZBrush, Substance Painter, Substance Designer, Photoshop, UVLayout, Renderman, xGen, Redshift, Nuke.